Job Openings » 3D Artist

3D Artist

Art

Skills
2D 3D Modeling Animation Concept Art

Our family of talented artists and developers is expanding. At Veloxia, we all share a mutual passion for creativity and gaming. If you value a tight-knit team that celebrates self-expression and a multi-disciplinary approach, then join us at the Veloxia team! We are looking for an exceptionally skilled and passionate 3D Artist for our roster.As a 3D Artist, you will be responsible for in-game ready 3D asset creation for different kinds of environments. You should enjoy working on a diverse range of content. The ideal candidate likes a variety of work in their day to day and is happy to work on putting together an exceptional performance. We need people that collaborate well with equally passionate developers and share our love for games.

3D Artist Responsibilities:
  • Creating high quality 3D models, textures and materials from concept designs
  • Working on stylistic lighting setups and renderings
  • Supporting the development of visual concepts and ideas
  • Collaborating with the development team to manage the complementary workflow
Where you’ll grow:
  • Creating unique environments, stylistic lighting and rendering for millions of users
  • Processes, pipelines and best practices of game production
  • Blender, Adobe Photoshop and/or similar graphics tools
  • Creating texture maps and different material types

3D Artist Requirements:
  • A portfolio demonstrating your skills
  • University degree preferably in Visual Communication Design, Media and Visual Arts, Graphic Design, Illustration, Animation or related field
  • Experience of creating real time assets, environments, characters and props using primarily Blender & Adobe Photoshop (or equivalent 3D and 2D softwares)
  • Solid understanding of color theory, lighting and scene development
  • Self-motivated, humble, excellent communication skills, highly creative problem solving skills and a legendary team-player attitude
Pluses:
  • Work experience as a 3D Artist
  • Basic knowledge of rigging, animation, and deformation
  • Proficiency with Adobe Master Suite
  • Knowledge and/or experience with the Unity Engine and Blender Python scripting